


Dead Cells delivers on everything from its fast and intensely gratifying, free-flowing combat to its wide variety of interesting weapons and upgrades. It takes the progression system of a Metroidvania and transforms it into a procedurally generated action roguelite with a steep but conquerable difficulty curve. It takes the progression system of a Metroidvania and transforms it Dead Cells is one of the most satisfying action games I've ever played. … Expandĭead Cells is one of the most satisfying action games I've ever played. Take a moment to stroll the towers and breath in that fresh sea mist infused air. Exploration: Secret rooms, hidden passages, charming landscapes. Opt for the path that suits your current build, your play style or just your mood. Nonlinear progression: Sewers, Ossuary or Remparts? Once unlocked, special permanent abilities allow you to access new paths to reach your objective. 2D Souls-lite Action: Tough but fair combat, more than fifty weapons and spells with unique gameplay, and of course, the emergency panic roll to get you out of trouble. RogueVania: The progressive exploration of an interconnected world, with the replayability of a rogue-lite and the adrenaline pumping threat of permadeath. assuming you're able to fight your way past its keepers in 2D souls-lite combat. You'll explore a sprawling, everchanging castle. RogueVania: The progressive exploration of an Dead Cells is a rogue-lite, metroidvania action-platformer. Summary: Dead Cells is a rogue-lite, metroidvania action-platformer.
